problem is marines are grossly overpowered in the early game

About Forums Commenting on RPS/2044 Writ Large problem is marines are grossly overpowered in the early game

This topic contains 0 replies, has 1 voice, and was last updated by  spadekevin 4 months ago.

  • Author
    Posts
  • #1416

    spadekevin
    Participant

    Hello,

    The problem is marines are grossly overpowered in the early game. LMGs are far too powerful, and marines can easily take and hold any semi-open area, unless lag kicks in. Mass skulks vs mass marines = lots of dead skulks, unless there is HUGE lag, in which case the outcome is random and thus pretty close to mutal destruction. LMGs are as bad as Fades , just currently there’s generally too much lag to take advantage of them.

    Please help.

    I didn’t find the right solution from the internet.

    References:
    https://arstechnica.com/civis/viewtopic.php?f=22&t=731777&start=600
    Wealth Management System Video

    Thank you.

You must be logged in to reply to this topic.